Wednesday, September 18, 2013

Stock Shoot



Last year we did a stock photo shoot here at work.  The purpose was to gather hard to find images/video that we use on a regular basis, images of people studying and gathering for bible study.  Typically on stock sites we find lots of really cheesy images or images that are too staged.  I was responsible for the photos from the shoot and using my 3 speedlights and umbrella and a tiny softbox - this is what I got.  I threw them together on a quick sheet just to showcase some of my favorites. 


Monday, August 26, 2013

Ancient Harbor

This is a companion piece to the Market Place I did a few posts back.  Several people have asked me which ancient seaport it is, and well, a little bit of all of them.  Caesarea and Ephesus are the two I found the most reference/ruin pictures of.  We did have a professor stop by the office and he asked me this question, and after a few more very pointed questions he said "I've been studying ancient seaports for 30 years."  - Great, if I would have asked him for his opinion instead of trying to think back to what I just said wondering if I made myself look like a dummy I could have stamped a "seal of approval" on it.  Oh well.

Friday, August 2, 2013

Set of 4

I originally built this table for one shot, then during our last project I reused it to save some time.  To keep with tradition I decided for our current project I could do a few modifications and use it again.  Granted the last one got a bit more elaborate, but it is still the same table, scrolls, map and lighting setup.  I modified the scene by swapping textures and moving the pieces around, but all in all its the same stuff.

Original

Version 2

Version 3

Version 4

Friday, June 21, 2013

Market

This piece I was really trying to keep the poly count low, which I did until all the paint effect plants and the misc items started to make it a bit heavier.  Would love to really populate the marketplace with more vendors and I would also like to see if we could composite in a few market-goers.  Regardless, here is what I came up with.





The Fall

Here is a new piece that just came out of the render box.  I am really happy with how it turned out, all the existing Eden stuff is during the daytime, but why not have the Fall at night?  The figures were done by our Illustrator, Sean Luo, and there are a lot of paint effect plants but everything else was done in Maya 2012.  I did create the large tree by hand and did all of the lighting and rendering along with the final composite.  Sorry to have to put a watermark on it but.....you know.


Wednesday, April 3, 2013

Theater

Needed a theater for one of our new lessons.  Pretty simple, most things have ye ole Lambert1 on them - and then the set pieces are from an older lesson.   I will post more pics when they make it out of the queue. 


Jerusalem Council

I know I keep posting these, but each time I do one I try to make it a bit better without losing the original idea and killing the render time.  I thought this one turned out well and I especially like the "set" that came out of it.  I used the Maya Daylight shader to get the light into the room, then lit the rest with point and spot lights.  Final comp came together in AE. Oh and of course the original illustration was done by our in house illustrator, Sean Luo.


Monday, March 18, 2013

Back to the Past

Here is a quick shot of a recent project I am working on.  We needed this shot last minute so I don't have much time to finish.   It is pretty simple, just a floor no walls and a few items on the tabletop.  I did use zBrush to get the two bags made (I wish i had a reason to work there more) and... well... that is about it. Sill using Maya 2012.  If I get a bit more time I would like to add a bit more clutter, but sometimes when it is due - its due.



Friday, February 8, 2013

2D - 3D

More Multi-Planes -  I am still doing a lot of these, basically because they are very fast to crank out.  So here is one more.

                                                                               
Original Painting
Maya Viewport
Final Render